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Live results for Unity pathfinding. Updated from GitHub, GitLab, docs, and forums.

Results

10 shown

DotRecast

C#GitHub

ikpil/DotRecast

907Jul 5, 2026

DotRecast - a C# port of Recast & Detour, Industry-standard navigation mesh toolset for .NET, Unity3D, games, servers

Matched: unity, pathfinding

Unity-Script-Collection

UnknownGitHub

michidk/Unity-Script-Collection

6344Jul 4, 2026

A maintained collection of useful & free unity scripts / library's / plugins and extensions

Matched: unity, pathfinding

ecs

UnknownGitHub

chromealex/ecs

560Jun 27, 2026

ECS for Unity with full game state automatic rollbacks

Matched: unity, pathfinding

FyWorld

C#GitHub

Fy-/FyWorld

331Jun 26, 2026

FyWorld - Base-Building / Simulation Game & Tutorial in Unity

Matched: unity, pathfinding

hierarchical-pathfinding

C#GitHub

hugoscurti/hierarchical-pathfinding

195Jun 9, 2026

Implementation of Near-Optimal Hierarchical Pathfinding (HPA*) algorithm in Unity, tested with maps from Dragon Age: Origins

Matched: unity, pathfinding

09-ZombieRunner-Original

C#GitHub

CompleteUnityDeveloper/09-ZombieRunner-Original

103Jun 9, 2026

First person shooter with Unity terrain and AI pathfinding (http://gdev.tv/cudgithub)

Matched: unity, pathfinding

NavMeshPlus

C#GitHub

h8man/NavMeshPlus

2309Jul 4, 2026

Unity NavMesh 2D Pathfinding

Matched: unity, pathfinding

dotsnav

C#GitHub

dotsnav/dotsnav

509Jun 19, 2026

A fully dynamic planar navmesh for Unity supporting agents of any size

Matched: unity, pathfinding

Self-driving-vehicle

C#GitHub

Habrador/Self-driving-vehicle

462Jul 4, 2026

Simulation of path planning for self-driving vehicles in Unity. This is also an implementation of the Hybrid A* pathfinding algorithm which is useful if you are interested in pathfinding for vehicles.

Matched: unity, pathfinding

Unity-PathFindingAlgorithms

C#GitHub

dbrizov/Unity-PathFindingAlgorithms

392Jun 9, 2026

BFS, Greedy Best-First Search, Dijkstra and A* path finding algorithms

Matched: unity, pathfinding

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