Find Unity repositories ranked for implementation work — samples, plugins, and reference code instead of tutorials.
live results for unity save system. updated from github, gitlab, docs, and forums.
A modular Unity utility package providing reusable runtime systems, editor tooling, and experimental gameplay modules editor utilities (events, save system, extensions, projectiles, currency, and more) to accelerate game development workflows.
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A modular, extensible and editor-friendly Save System for Unity, supporting multiple serialization formats (PlayerPrefs, JSON, XML),
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Save System for Unity with AOT (IL2CPP) and assets references support.
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An easy to use, versatile Save/Load System for Godot 4 inspired by the simplicity of Unity's PlayerPrefs. Supports nested variables, Resources, Arrays and encryption.
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Save game system for Unity using Odin Serializer
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A fully-fledged working prototype of a Diablo-esque game, created in Unity 2019.1.11f. Features implemented include a Item and Equipment system, Enemy AI, a custom save system, and more
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A simple, but yet very powerful save/load system that i have made using C#/.NET and generics...
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Save system that is made to co-exist with the component system of Unity.
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How to build a flexible save system in Unity.
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A free, modular, scriptable object based local save system for Unity games.
Matched: unity, save, system
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