Claude-Code-Game-Studios
ShellGitHubDonchitos/Claude-Code-Game-Studios
Turn Claude Code into a full game dev studio — 49 AI agents, 72 workflow skills, and a complete coordination system mirroring real studio hierarchy.
Matched: unity, systems
Search Unity Entities, DOTS, and ECS implementation references for movement, physics, inventory, and multiplayer systems.
Live results for Unity Systems. Updated from GitHub, GitLab, docs, and forums.
10 shown
Donchitos/Claude-Code-Game-Studios
Turn Claude Code into a full game dev studio — 49 AI agents, 72 workflow skills, and a complete coordination system mirroring real studio hierarchy.
Matched: unity, systems
genaray/Arch
A high-performance C# based Archetype & Chunks Entity Component System (ECS) with optional multithreading.
Matched: unity, systems
iohao/ioGame
A lock-free, asynchronous, event-driven Java Netty framework for building high-performance network applications. Lightweight and dependency-free, it supports distributed, decentralized clusters without requiring external middleware or databases—ideal for game servers, IoT, and long-lived connection systems.
Matched: unity, systems
sschmid/Entitas
Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
Matched: unity, systems
liangxiegame/QFramework
Godot/Unity3D System Design Architecture
Matched: unity, systems
arkhamknight95-group/zombiekillergame-public
Zombie Killer demo game built in Unity is a fast-paced 2D survival shooter where the player fights endless waves of zombies and earns points for every kill. The game features responsive player movement, shooting mechanics, wave spawning, and realistic camera shake for impact. It includes a health and UI system, particle effects on collisions, and smooth transitions between gameplay, game over, and congratulations scenes. Designed to showcase clean C# architecture and modular Unity systems, this project focuses on creating an engaging, optimized, and visually dynamic gameplay experience
Matched: unity, systems
CyberAgentGameEntertainment/NovaShader
Multi-functional shader for the Particle System that supports Universal Render Pipeline (URP) of Unity.
Matched: unity, systems
JasonMa0012/LWGUI
A Lightweight, Flexible, Powerful Shader GUI System for Unity.
Matched: unity, systems
sebas77/Svelto.ECS
Svelto ECS C# Entity Component System
Matched: unity, systems
emirenesakalin/PokerCardGame
Developed a mobile dungeon escape game using Unity. The project features immersive gameplay, dynamic level design, challenging puzzles, and interactive controls. Leveraging Unity's physics and animation systems, it offers an engaging mobile experience.
Matched: unity, systems
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