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Best Unity ECS repositories

Search Unity Entities, DOTS, and ECS implementation references for movement, physics, inventory, and multiplayer systems.

Live results for Unity Entities physics. Updated from GitHub, GitLab, docs, and forums.

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10 shown

Unity-DOTS-Multiplayer-XR-Sample

C#GitHub

moetsi/Unity-DOTS-Multiplayer-XR-Sample

76Apr 29, 2026

Sample project with stable Unity, Entities, Physics, NetCode, UI Builder, UI Toolkit and Multiplayer

Matched: unity, entities, physics

UnityDOTS-MinecraftLike

C#GitHub

gn139/UnityDOTS-MinecraftLike

15Apr 6, 2025

For time to being, this project is just a simple MinecraftLike Game Demo. And I used Unity.Entities, Unity.Physics and Unity.InputSystem to build it.

Matched: unity, entities, physics

Unity-DOTS-Multiplayer-XR-Sample-v.17

C#GitHub

moetsi/Unity-DOTS-Multiplayer-XR-Sample-v.17

2Mar 31, 2024

Sample project with stable Unity 2020, Entities v.17, Physics, NetCode, UI Builder, UI Toolkit and Multiplayer

Matched: unity, entities, physics

ZGUPEntitiesPhysics

C#GitHub

linfuqing/ZGUPEntitiesPhysics

Oct 12, 2024

Zero Game Unity Packagae Entities Physics

Matched: unity, entities, physics

Simple-ECS

C#GitHub

AkanshDivker/Simple-ECS

54Jun 23, 2026

An example using the core features of the Entity Component System (ECS), part of DOTS, for Unity, inspired by Roll-a-ball. This project utilizes the Unity Physics, Hybrid Renderer, and Entities packages.

Matched: unity, entities, physics

com.unity.2d.entities.physics

C#GitHub

needle-mirror/com.unity.2d.entities.physics

5Jul 4, 2026

2D Entities Physics brings 2D Physics functionality to DOTS powered projects. 📦 [Mirrored from UPM, not affiliated with Unity Technologies.]

Matched: unity, entities, physics

Unity-DOTS-RTS-Collision-System

UnknownGitHub

unitycoder/Unity-DOTS-RTS-Collision-System

48Apr 16, 2026

A simple physics collision system suited for large numbers of entities *FORKED*

Matched: unity, entities, physics

Simple-ECS

C#GitHub

laironcosta1994/Simple-ECS

1Sep 12, 2024

An example using the core features of the Entity Component System (ECS), part of DOTS, for Unity, inspired by Roll-a-ball. This project utilizes the Unity Physics, Hybrid Renderer, and Entities packages.

Matched: unity, entities, physics

com.unity.physics

C#GitHub

api-haus/com.unity.physics

Mar 10, 2025

Fork of Tertle's fork of Unity.Physics package for Entities

Matched: unity, entities, physics

Unity---Collisions-Physics-and-Navmeshes

UnknownGitHub

HenryDMcGee/Unity---Collisions-Physics-and-Navmeshes

Mar 7, 2020

demonstrates a few unity techniques, made a script with AI for a few entities

Matched: unity, entities, physics

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