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live results for unity multiplayer Frontend. updated from github, gitlab, docs, and forums.

10 results
GHDaKerboul/rolld
C#10d ago

ROLL'D — Browser-based marble MMO with Colyseus multiplayer, Unity 6 WebGL, and React frontend

Matched: unity, multiplayer, frontend

GHnavidfk89/WebSocket-Sample
TypeScript11mo ago

A cleanly architected, real-time multiplayer battle lobby backend built with **TypeScript**, **Express**, and **WebSocket**. Fully unit-tested with **Jest**, designed to work with a Unity frontend.

Matched: unity, multiplayer, frontend

GHsanandev05/PokemonGO_Frontend
1C#11mo ago

Unity front-end for Pokémon GO-style game with navmesh movement, SignalR real-time multiplayer, and animated UI; supports configurable server URLs.

Matched: unity, multiplayer, frontend

GHOle725/EOLA-Frontend
C#7mo ago

EOLA - Entdeckungsort Lehramt. Ein Gamification-Projekt zur Lehrerbildung. Entwickelt an der BUW, veröffentlicht als OER auf ORCA.nrw.

Matched: unity, multiplayer, frontend

GHQuaresma143/PerguntAi-Unity
C#2mo ago

Frontend em Unity para um jogo multiplayer de quizzes com login via Firebase.

Matched: unity, multiplayer, frontend

GHcgarner1/social-game-frontend-unity
C#4y ago

Unity Front-end for a little asynchronous multiplayer game inspired by Halfbrick Studios' "Tank Turn Tactics" prototype.

Matched: unity, multiplayer, frontend

GHmmferhatkaraca/8ball-pool-multiplayer
JavaScript3mo ago

🎱 Real-time multiplayer 8-Ball Pool game — Node.js + Socket.io backend, Unity C# frontend, React admin panel

Matched: unity, multiplayer, frontend

GHSeanWhelan117/Multiplayer-Pong
C#2y ago

A multiplayer pong with a networked frontend using unity with the mirror networking package and a backend beamable integration for player datat, game statistics, creations of leaderboards etc

Matched: unity, multiplayer, frontend

GHavionicscode/Multiplayer-Game-Platform
Unknown1y ago

Frontend: Unity or Unreal Engine for game rendering. Backend: Node.js with WebSocket or Go for real-time multiplayer logic. Database: PostgreSQL for player statistics and game data.

Matched: unity, multiplayer, frontend

GHBWize530/gps_multi_rpg
C#2mo ago

GPS-integrated multiplayer RPG autobattler with deterministic tick-based combat. Unity 2D frontend + pure C# Sim.Core backend. Train Lesser units in 20-floor roguelike runs, build 3-unit async PvP/territory teams, and regress them into a persistent Soul Character for long-term progression.

Matched: unity, multiplayer, frontend

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