Find Unreal repositories ranked for implementation work — samples, plugins, and reference code instead of tutorials.
live results for unreal save Inventory. updated from github, gitlab, docs, and forums.
The Ultimate Starter Kit plugin to speed up development of Unreal Engine games
Matched: unreal, save, inventory
Project was created in 1 week. The goal of the project was to demonstrate proper blueprint structure for a variety of systems. It includes things such as an Inventory/Item System, Interactable System, Point System with Save Game, various World Enemies such as a frogger-style highway with random generation based on settings, and more. Full list of features available in the Wiki
Matched: unreal, save, inventory
A Minimal Unreal Engine inventory plugin with multiplayer replication and save/load support. Fully customizable and easy to extend.
Matched: unreal, save, inventory
Project Echoes is a 2.5D JRPG built in Unreal Engine 5.6, featuring a turn-based battle system, inventory, save/load, and dialogue systems. Developed primarily using Blueprints, the project demonstrates strong gameplay and system design with a focus on player flow and usability.
Matched: unreal, save, inventory
UniCombat is a modular Unreal Engine 5.6 action RPG starter framework with GAS combat, data-driven quests, inventory, shops, save/load, interaction systems, map transfer support, and example Blueprints/maps in one extensible C++ project.
Matched: unreal, save, inventory
Backend for your Unreal game — player accounts, saves, leaderboards, inventories and server-authoritative logic. Blueprint and C++, Unreal 5.3+, with a portable C++17 core that CI actually tests.
Matched: unreal
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