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live results for unity inventory Dialogue. updated from github, gitlab, docs, and forums.
2D Top-Down Adventure Game built in Unity 6 featuring combat, quests, dialogue, inventory and FMOD audio.
Matched: unity, inventory, dialogue
2D platformer in the fantasy genre with RPG element. Implemented systems: movement and interaction with objects; artificial intelligence of enemy characters; inventory and store; dialogues and quests; leveling up for character; saving/loading the game process. [FantsyHeroes pack is not included]
Matched: unity, inventory, dialogue
A Game Deveploed by Unity, including Items and Inventory System, Dialogue System, Person Controller and brillirant icon image and art work
Matched: unity, inventory, dialogue
Collaborated on a Unity-based RPG game, designing and implementing 34+ C# classes for combat, inventory, dialogue, and player progression systems. Created detailed UML diagrams.
Matched: unity, inventory, dialogue
unity game project in progress, contains usable dialogue, item and inventory system
Matched: unity, inventory, dialogue
Unity 2D/3D starter kit with clean architecture: DI, event bus, object pooling, save/load, behavior trees, GOAP, inventory, quests, dialogue, and networking
Matched: unity, inventory, dialogue
Unity tool used to create simple to complex in-game dialogue systems.
Matched: unity, inventory, dialogue
Harran Üniversitesi Mühendislik Fakültesi Bilgisayar Mühendisliği 2020 - 2021 Yılı Bitirme Projesi kapsamında 8.Grup tarafından yapılan RPG (Rol Yapma Oyunu) (https://www.gamedev.tv/p/unity-rpg-course-bundle-inventory-quests-dialogue) klon Projesini ihtiva etmektedir.
Matched: unity, inventory, dialogue
3D English game made in Unity 5. The game features dialogue system, player movement, interaction with machines, questions (to learn english), inventory system and colliders/triggers. The aim of the game is to teach primary school children english via a fun game.
Matched: unity, inventory, dialogue
ScriptableObject-driven dialogue system for Unity with extensible Strategy Pattern conditions. Dialogue lines conditionally shown via pluggable ScriptableObject conditions, decoupled from any inventory or game system.
Matched: unity, inventory, dialogue
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